Publications
research interests include eXtended Reality (XR), Computer Graphics, e-Edutainment, e-Learning, Computational Design, Procedural Modeling, Scientific Simulation, Deep Learning, Sketch-Based Interface, and Text-Based Interface. My publications are listed on this page. For more details, please refer to the paper listed in Google Scholar.
PM4Bag: A Scriptable Parametric Modeling Interface for Conceptual Bag Design Using PM4VR
Wanwan Li
International Conference on Imaging, Signal Processing and Communications (ICISPC 2024)
Visualizing and Analyzing Human Activity Patterns through Graph-Based Methods
Saima Ahmed Rahin, Bo Hui, Wanwan Li
International Conference on Machine Learning and Machine Intelligence (MLMI 2024)
Location-Aware Context Detection Based-On
Behavior Sensors
Saima Ahmed Rahin, Bo Hui, Wanwan Li
International Conference on Computer Communication and the Internet (ICCCI 2024)
PM4Fashion: A Scriptable Parametric Modeling Interface for Conceptual Fashion Design Using PM4VR
Wanwan Li
International Conference on Computing, Networks and Internet of Things (CNIOT 2024)
PM4WallArt: A Scriptable Parametric Modeling Interface for Conceptual Wall Art Design Using PM4VR
Wanwan Li
International Conference on Computer and Communication Systems (ICCCS 2024)
PM4WireArt: A Scriptable Parametric Modeling Interface for Conceptual Wire Art Design Using PM4VR
Wanwan Li
International Conference on Information and Computer Technologies (ICICT 2024)
Paper, Video, Publication
PM4Music: A Scriptable Parametric Modeling Interface for Music Visualizer Design Using PM4VR
Wanwan Li
International Conference on Digital Signal Processing (ICDSP 2024)
PM4Pottery: A Scriptable Parametric Modeling Interface for Conceptual Pottery Design Using PM4VR
Wanwan Li
International Conference on Automation, Robotics, and Applications (ICARA 2024)
PM4Car: A Scriptable Parametric Modeling Interface for Conceptual Car Design Using PM4VR
Wanwan Li
International Conference on Computer Graphics and Image Processing (CGIP 2024)
WIP Paper: Applying Realistic Wing Animation and Modeling for Interactive VR Game Design
Yue Li, Wanwan Li
International Conference on Computer Technologies (ICCTech 2024)
Image Generation of Egyptian Hieroglyphs
Song Gao, Bo Hui, Wanwan Li
International Conference on Machine Learning and Computing (ICMLC 2024)
Assessing the Importance of Content Versus Design for Successful Crowdfunding of Health Education Games: Online Survey Study
Hong Huang, Han Yu, Wanwan Li
JMIR Serious Games
Applying eXtended Reality (XR) Technology in Commerce, Management, Business Edutainment: A Survey
Shijin Zhang, Wanwan Li
International Conference on Computer, Control and Robotics (ICCCR 2024)
Intelligent Interface for Synthesizing Procedural
Stone Forest Landscape
Wanwan Li
International Conference on Artificial Intelligence, Human-Computer Interaction and Robotics (AIHCIR 2023)
Paper, Video, Publication
Synthesizing Realistic Cracked Terrain for Virtual Arid Environment Generation
Wanwan Li
International Conference on Communication, Image and Signal Processing (CCISP 2023)
Synthesizing Procedural Landscape for Volcanic Eruption Simulation in Virtual Reality
Wanwan Li
International Symposium on Multidisciplinary Studies and Innovative Technologies (ISMSIT2023)
Paper, Video, Publication
Animating Parametric Kinetic Spinner in Virtual Reality
Wanwan Li
International Conference on Advances in Image Processing (ICAIP 2023)
Simulating Virtual Environment and Experience for Training, Exergaming, and Edutainment in eXtended Reality (XR): A Survey
Wanwan Li
International Conference on Computer Application Technology (CCAT 2023)
Does the content of the game or its design matter? Perception of the success in developing crowdfunding health education game
Hong Huang, Han Yu, Wanwan Li
Journal Of Medical Internet Research (JMIR)
Synthesizing Virtual World Palace Scenes on OpenStreetMap
Wanwan Li
International Conference on Computer, Software and Modeling (ICCSM 2023)
Synthesizing Virtual Chinese Palace Scenes on OpenStreetMap
Wanwan Li
International Conference on Image Processing and Media Computing (ICIPMC 2023)
InsectVR: Simulating Crawling Insects in Virtual Reality for Biology Edutainment
Wanwan Li
International Conference on Education and Multimedia Technology (ICEMT 2023)
CarGameAR: An Integrated AR Car Game Authoring Interface for Custom-Built Car Programed on Arduino Board
Dang Bui, Wanwan Li, Hong Huang
International Conference on Graphics and Signal Processing (ICGSP 2023)
Using Technical Acceptance Model to Analyse the Successful Crowdfunding Learning Game Campaigns
Hong Huang, Han Yu, Wanwan Li, Jinxuan Ma
Information Technologies and Learning Tools (ITLT 2023)
Synthesizing 3D VR Sketch Using Generative Adversarial Neural Network
Wanwan Li
International Conference on Virtual Reality and Image Processing (VRIP 2023)
Compare The Size: Automatic Synthesis of Size Comparison Animation in Virtual Reality
Wanwan Li
International Congress on Human-Computer Interaction, Optimization and Robotic Applications (HORA 2023)
Synthesizing Virtual Night Scene on OpenStreetMap
Wanwan Li
International Conference on Communications, Computing and Artificial Intelligence (CCCAI 2023)
SurfChessVR: Deploying Chess Game on Parametric Surface in Virtual Reality
Wanwan Li
IEEE International Conference on Virtual Reality (IEEE ICVR 2023)
Location-Aware Adaptation of Augmented Reality Narratives
Wanwan Li, Changyang Li, Minyoung Kim, Haikun Huang, Lap-Fai Yu
ACM CHI Conference on Human Factors in Computing Systems (ACM CHI 2023)
Project Page, Paper, Supplementary Material, Video, Publication
Patch-based Monte Carlo Terrain Upsampling via Gaussian Laplacian Pyramids
Wanwan Li
International Conference on Image, Video and Signal Processing (IVSP 2023)
Terrain Synthesis for Treadmill Exergaming in Virtual Reality
Wanwan Li
IEEE Workshop on VR for Exergaming (VR4Exergame @ IEEE VR 2023)
Elliptical4VR: An Interactive Exergame Authoring Tool for Personalized Elliptical Workout Experience in VR
Wanwan Li
International Conference on Machine Learning and Human-Computer Interaction (MLHMI 2023)
Simulating Quantum Turing Machine in Augmented Reality
Wanwan Li
International Conference on Multimedia and Image Processing (ICMIP 2023)
PlanetTXT: A Text-based Planetary System Simulation Interface for Astronomy Edutainment
Wanwan Li
International Conference on E-Education, E-Business, E-Management, and E-Learning (IC4E 2023)
Creative NFT-Copyrighted AR Face Mask Authoring Using Unity3D Editor
Mohamed Al Hamzy, Shijin Zhang, Hong Huang, Wanwan Li
International Conference on E-Commerce, E-Business and E-Government (ICEEG 2023)
Procedural Rhythm Game Generation in Virtual Reality
Devin Perry, Thomas Bivins, Bianca Dehaan, Wanwan Li
International Conference on Image and Graphics Processing (ICIGP 2023)
Past, Present, and Future of the Augmented Reality (AR)- Enhanced Interactive Techniques- A Survey
Vighnesh Gholap, Wanwan Li
International Conference on Machine Vision and Information Technology(CMVIT 2023)
Prevailing Technologies Augmented Reality Software with Hardware for E-Entertainment and E-Learning Purposes: A Survey
Geonhee Choi, Wanwan Li
International Conference on Education and Training Technologies (ICETT 2023)
A View Direction-Driven Approach for Automatic Room Mapping in Mixed Reality
Dong Jun Kim, Wanwan Li
International Conference on Image Processing and Machine Vision (IPMV 2023)
PM4VR: A Scriptable Parametric Modeling Interface for Conceptual Architecture Design in VR
Wanwan Li
ACM SIGGRAPH lnternational Conference on Virtual-Reality Continuum and its Applications in Industry (ACM SIGGRAPH VRCAI 2022)
Paper, Supplementary Material, Video, Publication, Best Paper Award
Procedural Marine Landscape Synthesis for Swimming Exergame in Virtual Reality
Wanwan Li
IEEE International Conference on Games, Entertainment & Media (IEEE GEM 2022)
Creative Molecular Model Design for Chemistry Edutainment
Wanwan Li
International Conference on Education Technology and Computers (ICETC 2022)
Simulating Ice Skating Experience in Virtual Reality
Wanwan Li
International Conference on Image, Vision, and Computing (ICIVC 2022)
Paper, Video, Publication, Award
Animaton: Scriptable Finite Automaton for Animation Design in Unity3D Game Engine
Wanwan Li
International Conference on Computer Graphics and Digital Image Processing (CGDIP 2022)
Simulating Virtual Construction Scenes on OpenStreetMap
Wanwan Li
International Conference on Virtual and Augmented Reality Simulations (ICVARS 2022)
Interactive Augmented Reality Storytelling Guided by Scene Semantics
Changyang Li, Wanwan Li, Haikun Huang, Lap-Fai Yu
ACM Transactions on Graphics (Proceeding of SIGGRAPH 2022)
Project Page, Paper, Supplementary Material, Video, Bibtex
Synthesizing Personalized Construction Safety Training Scenarios for VR Training
Wanwan Li, Haikun Huang, Tomay Solomon, Behzad Esmaeili, Lap-Fai Yu
IEEE Transactions on Visualization and Computer Graphics (TVCG 2022)
Project Page, Paper, Supplementary Material, Video, Publication
Simulating Wind Tower Construction Process for Virtual Construction Safety Training and Active Learning
Wanwan Li, Behzad Esmaeili, Lap-Fai Yu
IEEE Workshop on 3D Content Creation for Simulated Training in eXtended Reality (TrainingXR @ IEEE VR 2022)
Project Page, Paper, Video, Unity Demo, Publication
Musical Instrument Performance in Augmented Virtuality
Wanwan Li
International Conference on Computer Graphics and Virtuality (ICCGV 2022)
Multi-View NURBS Volume
Wanwan Li
International Conference on Computer Graphics Theory and Applications (GRAPP 2022)
Paper, Video, Poster, Publication
AnimalDraw: Drawing Animal Cardboard Toys Design for Children’s Art Education and Entertainment
Wanwan Li
Simulating Turing Machine in Augmented Reality
Wanwan Li
International Conference on Computational Science and Computational Intelligence (CSCI 2022)
Make Uber Faster: Automatic Optimization of Uber Schedule Using OpenStreetMap Data
Wanwan Li
Pen2VR: A Smart Pen Tool Interface for Wire Art Design in VR
Wanwan Li
Smart Tools and Applications in Graphics (STAG 2021)
Make OS Home: Home-Like Operating System in Virtual Reality
Wanwan Li
XR-Driven Digital Transformation of Design, Training, and Education (DigitalXR 2021)
IslandPaint: Digital Painting Floating Island Design
Wanwan Li
Advances on Societal Digital Transformation (DIGITAL 2021)
Procedural Modeling of the Great Barrier Reef
Wanwan Li
Fast Fluid Thermodynamics Simulation by Solving Heat Diffusion Equation
Wanwan Li
MusicTXT: A Text-based Interface for Music Notation
Kelian Li, Wanwan Li
A Review on Virtual Reality Skill Training Applications
B.Xie, H.Liu, R.Alghofaili, Y.Zhang, Y.Jiang, F.Lobo, C.Li, Wanwan.Li, H.Huang, M.Akdere, C. Mousas, L.-F. Yu.
Image Synthesis and Editing with Generative Adversarial Networks (GANs): A Review.
Wanwan Li
World Conference on Smart Trends in Systems Security and Sustainability (WorldS4 2021).
Conference Paper, Full Paper, Publication
Exertion-Aware Path Generation
Wanwan Li, Biao Xie, Yongqi Zhang, Walter Meiss, Haikun Huang, Lap-Fai Yu
Automatic Synthesis of Virtual Wheelchair Training Scenarios
Wanwan Li, Javier Talavera, Amilcar Gomez Samayoa, Jyh-Ming Lien, Lap-Fai Yu
IEEE Virtual Reality (IEEE VR 2020)
Scene-Aware Background Music Synthesis
Yujia Wang, Wei Liang, Wanwan Li, Dingzeyu Li, Lap-Fai Yu
ACM Multimedia (ACM MM 2020)
The Implementation of Image Quilting Based Texture Synthesis Algorithm in Java Language
Wanwan Li
Journal of Qiqihar University(Natural Science Edition), 2014
The Principles and Implementation of Solar System Simulation Based on Java 3D
Wanwan Li
Natural Science Journal of Harbin Normal University, 2013
The Principal and Implementation of Action Recognition Based on Chessboard-Tree Algorithm
Wanwan Li
CC News, 2013